I had totally forgotten that Sweet Rein was coming out, so when I saw it I got to be pleasantly surprised all over again. Sakura Tsukuba had two series published by CMX, Penguin Revolution and Land of the Blindfolded. Both of these series fit well into the low-fi, cozy vibe that was characteristic of many of CMX’s fantasy series. I was very happy to read Sweet Rein, and I’m calling it now – this is the perfect feel-good shoujo for the holiday season.
Sweet Rein has the sort of premise that is most enjoyed when the reader doesn’t think about it too hard. Kurumi is walking along alone when she bumps into a boy. Kurumi and the boy are suddenly tethered together, and he rushes up to her and yells “Master!” He then proceeds to explain “I’m your reindeer and you’re my Santa Claus!” It turns out that mystical reindeer with the power to take human form are bonded forever to a human Santa Claus, who is the only person who can release the reindeer’s magical powers. Kaito comes from a family of magical reindeer, and he cheerfully and happily fulfills all of Kurumi’s commands. Kurumi is extremely dubious about the invisible tether that connects them and also is very uncomfortable with the idea that she has any form of power over another being. Kaito is just happy that his Santa Claus is a nice and cute girl who is so concerned for him.
Kaito being at Kurumi’s beck and call is played more for gentle laughs than anything else, as he shoots away from her in the air when she yells “Get off of me!” and promptly appears outside her window when she wishes for his presence. Kurumi is genuinely kind, and Kaito’s presence eases her loneliness. She’s extremely careful not to get entangled in a romantic relationship with him, because she doesn’t want to abuse her power over him. In the meantime, Kaito’s enthusiasm serves as a counterpoint to Kurumi’s introspection, and it is clear that he’s fallen in love with her almost immediately.
For a manga dealing with Santa Claus and reindeer, it is actually a bit surprising how many stories in this volume take place in the spring or summer. Kurumi does deliver presents on Christmas Eve, but much of the manga is centered around Kurumi fulfilling a wish for a sick boy she encounters while on summer vacation. Readers also get a glimpse of Kaito’s extended magical reindeer family. I was actually a bit disappointed that a there was a lengthy vampire back up story, not because it was poorly executed, but I wanted to read a bit more of the main story. Tsukuba’s light and playful illustrations complement the story, ably depicting Kaito flying through the air or swooping in to comfort Kurumi. In the hands of a creator with less of a deft touch, the master/servant relationship in the manga might have seemed a bit off-putting or odd, but here it just seems like a way for two people to slowly discover how much they care about each other.
A Dark Fable of the Forest Volumes 1 and 2 by Yuriko Matsukawa
As I started reading A Dark Fable of the Forest I thought that the art style looked pleasingly familiar, and then I remembered that I’d previously read Matsukawa’s other books published on emanga.com, Late Advent and two collections of short stories. While I enjoyed her other books, I think A Dark Fable of the Forest is my current favorite manga by this author, simply because there are some enjoyably gothic elements in the book that are getting me in the Halloween mood.
Alyssa is a student who works at a reporting agency that specializes in paranormal and unexplained happenings. As she’s hunting down a myth about a particular type of rare bird that lives in a forest in Austria where young children frequently disappear, a strange brooding man dressed all in black seems to observe her. Black birds and dark feathers are interspersed with panels showing Alyssa’s investigations, creating a bit of a foreboding air. Alyssa and her companion are rescued by the mysterious stranger, who remains silent as he hosts them in his house, taking time out now and then to brush the hair of an elaborate porcelain doll. Alyssa is determined to investigate the silently mysterious Chevalier Bayard Gran d’Or, but there are events happening in the forest that are being caused more by human greed than the supernatural.
As the story progresses, Alyssa begins to learn more about her mysterious protector as she continues with her investigations into other unexplained phenomena. The porcelain doll ends up actually being a sentient being named Pineau Rouge, but it is amusingly over the top to see the brooding Chevalier carrying around what looks like a miniaturized Victorian girl who has no problem expressing herself.
The series settles into a well-executed monster of the week manga, as the Chevalier keeps popping up just when Alyssa needs him if she’s investigating murderous plants, unexplained appearances of saints on castle walls, or issues with her own relatives. The episodic nature of the manga is nicely balanced by the developing relationship between Alyssa and the Chevalier, and the suggestion that they may share a connection other than happening to be in the same place at the same time far too often for coincidence. Matsukawa’s illustrations are detailed and attractive, and the Chevalier has enough bird like characteristics in his character design to seem quite otherworldly. Alyssa actually becomes the very type of thing that she’s investigating towards the end of this series, as the monster of the week type story ends up morphing into a climatic battle between good and evil. The ending felt a bit rushed, but that’s often the case with two volume series. Still, I enjoy reading the occasional shorter series like this just because it is nice to be able to read a complete series in a couple days. This is a fun manga to read in October, as the gothic elements are both amusing and creepy. I’m glad to see emanga continuing to translate the occasional shoujo title, as it is nice to be able to stumble across a more quirky story like A Dark Fable of the Forest.
Kiss of Revenge is available on the iphone and on android.
This is another Voltage game like Pirates in Love which I reviewed previously. I’ve decided after playing this game that there was not nearly enough kissing or revenge, so the title was a bit misleading. Also, while the story is certainly going to appeal to fans of melodrama, I found the hospital setting to be not very interesting in the absence of pirates or ninjas. Perhaps I would have enjoyed this game more if it was a ninja hospital.
The storyline focuses on a young doctor who is determined to get her REVENGE after her mother was killed in a botched operation many years ago. She went to medical school and selected the hospital that was the site of her mother’s death in order to expose injustice and coldly execute her revenge. Unfortunately she is surrounded by a variety of handsome co-workers.
The current director of the hospital was the surgeon who botched the operation many years ago, so one easy course for revenge on the part of the heroine is to target his son.
Although she is occasionally distracted by the presence of her childhood friend, who just happens to have a salesman job pushing medical supplies.
While there are plenty of dramatic descriptions of close calls digging up ancient medical files and surgical preparations, I found the real world setting of this game to be a bit humdrum. Also, I was expecting more revengy antics earlier in the game but there’s more of a slow build to all of the emotional trauma that occurs in the later episodes. There’s also a narrative device that is interesting due to the branching storylines, but at the same time a bit annoying because it represents another set of episodes that has to be paid for. At one point in the story the heroine is prompted to chose revenge or give it up, and if you want to play the non-revenge ending (who wouldn’t choose revenge!) you have to buy those separate episodes.
The other thing that I found less than interesting about this game is that while there are other characters to play, clearly the one where the heroine concentrates on the son of the evil hospital director is going to be the most interesting one. I wasn’t all that invested in finding out what the story variations would be if I picked a different character. Overall, this game didn’t really capture my interest. The storyline also ensured that there wouldn’t be as much humor, and I wasn’t very entertained. If you enjoy more melodramatic stories with real world elements though, this might appeal to you.
This is a game that is actually fairly easy to play without spending any money on it, and after an attempt to buy game credit that didn’t show up in my account, I would really recommended that people do not even attempt to spend money on this game.
Be My Princess is the story of a young fashion designer who ends up in a tiny imaginary European country that seems to be bursting at the seams with princes! They all seem to be strangely attracted to her! They are also somewhat bland and fairly interchangeable, but their prince outfits have a hilarious amount of ruffles.
The storylines so far in this game are really not that interesting. So far I’ve played through three endings of a special event storyline, where the heroine runs off with a prince, and in each variation Their Love is not accepted so there’s an elopement scandal but it all works out in the end.
The virtual paper doll aspects of the game are probably the most entertaining aspect of it all. Here’s a screenshot of my character.
And her extremely cluttered room.
If you play this game you get five passes to read further along in each chapter that reset every morning. There are often checkpoints where you have to swap out your clothes for more elaborate clothes, and have to exchange your free virtual game money for a new handbag or dress. If you do not spend money on the game your closet and furniture storage is limited, thus you are Less Charming. I haven’t found this to be a tremendous hardship so far, although it sometimes led my character to have incredibly wacky outfits as she went through checkpoints. Overall, this game was fairly bland, and I wasn’t happy about the snafu that denied me the opportunity to buy more closet space. At the same time, it does seem to be ideally set up for very casual gaming. The plot might not be all that interesting, but it is entertaining enough to login for 10 minutes a day or so and progress through the princess rankings system.
Here are some random out of context screenshots from Pirates in Love, which I continued to play after my initial review.
Up next: the very entertaining Love Letter from Thief X, which is probably my favorite game so far.
This was a book that I thought I wouldn’t like very much, but as I read through the entire volume I found myself begrudgingly enjoying it more than I expected. I ordinarily enjoy manga set in the world of show business. Here, the setting here of a specialized voice over training high school had the potential to both be a bit interesting due to the possibility of learning more about this specialized acting niche in Japan but it could also be somewhat infuriating if the plot devolved into the arcane hierarchical clique hijinks that tend to plague many a shoujo title. Also, in terms of the plots that I tend to enjoy over and over again, I will happily read multiple manga about office ladies forced to marry their harsh yet irresistibly handsome bosses, but high school clique wars tend to make my eyes glaze over unless I’m distracted by other plot elements like space aliens, juvenile delinquency, or magical powers. As I was reading Voice Over, I did think it would have strong appeal to younger teen readers.
Hime’s idol is a famous voice over actress on the anime Lovely Blazers named Sakura Aoyama. Hime’s accepted into a special voice acting school, but she has to fight against her natural tendencies towards emoting in a deep raspy voice. She’s quickly singled out and placed in the “stragglers” group that makes up the bottom students in her class. To add to Hime’s stress, Senri, the son of her idol is in her class and he is both incredibly gifted and a grouchy snob.
Hime is as plucky and determined as you would expect a shoujo heroine in her situation to be, even though she is promptly nicknamed Gorilla Princess by her classmates due to her deep voice. Hime’s motley crew of stragglers includes the super adorable Tsukino who can’t project her voice, an ex-juvenile delinquent named Sho, and boy with horrible nerves and an unfortunate accent named Mitchel. Hime’s initial overtures to Senri are met with determined rudeness. There is a voice over battle (isn’t there always) between the stragglers and their more high-class competition. Hime ends up using her deep voice to surprising effect when she subs in for Mitchel and ends up doing a superb job as the prince in a Snow White play. Hime and Senri keep running into each other, and she gradually sees his more human side. I found Senri’s habit of adoring kittens contrasted with his horrible manners to be lacking a bit of nuance. But I was very amused by some of the visual techniques Minami uses to portray the voice over acting of the cast. Little old ladies and old men appear in the background of the panels whenever Hime acts, providing an amusing way of showing how mismatched Hime’s voice is with the lines she’s speaking. I also enjoyed the glimpse of the almost too close to each other male idol duo at school with their legion of female fans who want to ward off any girl from getting close to them so they can continue to get their yaoi fix.
As I was nearing the end of the volume, I was surprised by how much I enjoyed it, simply because all the elements of humor were almost enough to distract me from a plot that I’m not particularly interested in. This manga doesn’t have the manic energy of an Oresama Teacher that makes the plot almost irrelevant though. If future volumes lean more on the high school clique fighting and less on wacky voice over antics, I expect I’ll be less entertained. I do think that readers less jaded than me would enjoy this manga quite a bit.
So I’ve always been leery of manga adaptations of Otome games, just because I find the plots a bit too formulaic. Even though I do have a strong fondness towards reverse harem scenarios, so far the Alice in the Country of franchise is the only Otome game manga where I’ve felt compelled to read more than a few volumes. I’ve been very busy recently and needing a new distraction, so when I saw that there was a game out called Shall We Date: Destiny Ninja, I decided to give that a try. Falling all the way down the Otome game rabbit hole, I also started playing Pirates in Love as well.
Shall We Date: Destiny Ninja is available for android and iphone.
I decided to start playing this because the name “Destiny Ninja” was hilarious. I was even more amused after sitting through a few minutes of the prologue, where the ninja are identified solely by their personality traits. The choices were Aggressive Pompous Ninja, Wicked Mean Ninja, Mischievous Masked Dark Ninja, Indifferent Merciless Stubborn Ninja, Mean But With an Angel Heart Brother Like Ninja, or Sexy Foreign Ninja. I decided to go with Mischievous Masked Dark Ninja at first.
Dark Ninja is Hyosuke, who seems to spend most of his time alternating between making jokes or indulging in cold and calculating revenge. He’s got a bit of a split personality.
The heroine of the story wakes up with amnesia near a battlefield, with no clues to her identity other than the expensive clothing and necklace that she wears. She’s taken under the wing of a local lord and his shinobi, and one of the ninjas is assigned to protect her. The heroine slowly uncovers the clues to her identity while falling in love with her chosen ninja.
Destiny Ninja is free to play, but it has some cumbersome game elements that are basically designed to frustrate the player into spending actual money. You can only progress forward through each chapter if your ninja has energy. You can revive your ninja by feeding him rice cakes, which you can attain through purchasing or winning them in ninja lotteries, or getting more energy through leveling up. Each energy unit is only worth getting through about a couple dozen lines of text, so it takes a long time to get through several chapters. The energy units also fill up at a very slow pace without using rice cakes. Players can earn points and virtual money through befriending other players. There are stopping points and checkpoints along the way where you have to have extra items like shuriken and passes. You also have to accessorize your chosen ninja’s companion animal by giving it scarves and masks. While I think it would be entirely possible to progress in the game for free, you would have to have a great deal of patience.
The storyline is fairly standard, and when the characters end up going through a lot of ninja history plot exposition it cam be a tiny bit boring, but generally I was entertained. I’m almost at the end of the storyline with the first ninja I picked, and I started trying to play from the beginning again just to see how the story would differ with a different character. This time I picked the Indifferent Merciless Stubborn Ninja, who indeed seems to be both indifferent and merciless as advertized, although as the story progresses, he begins to seem less and less indifferent.
There’s a complicated love meter for the game where depending on the answers you give, you can get one of four endings with each ninja. This means that if you have an obsessive personality and actually want to experience all the endings, you will have to play through the game four times per character. There’s a “sweet happy ending” which is more emotional or a “lovey dovey” ending which is evidently more risque. In terms of general romantic content though, the entire game is about at the level of a slightly risque harlequin romance novel. The English translation for this game is also not very good, but you can still understand everything that’s happening.
The game interface for this game is a bit crowded, because there are so many little add-ons and extra tasks needed for you to complete the story. I found the visual clutter a bit endearing, although I did get frustrated at the slow rate of progression for the game, even after spending money on rice cakes to power up my ninja. It was so slow I decided to check out another game, Pirates in Love.
This game requires you to pay for stories after a free introductory chapter. The interface for the game is smooth and easy to navigate, there’s some background music for the game that quickly becomes annoying, and the art looks less like clip art. With each decision point the heroine has three options, and there are no extra mini-games or tasks to complete. Pirates In Love functions pretty much like a classic choose your own adventure novel. It is easy to go through the storyline for a character in about an hour and a half or so.
I figured that when playing a game with pirate characters, one has to go for the guy in the eye patch.
Hello there.
As much as I enjoyed the looks of eye patch guy, whose name was Eduardo, I didn’t care very much for the storyline. He seemed to treat the heroine like a dim-witted mascot most of the time, and while certain aspects of Eduardo’s mysterious past were very interesting, there was a bit of a misogynistic vibe that I didn’t care for too much. By the end of the story he is much less of a creep, and he does get style points for the eye patch. I found the game interesting enough that I decided to play again with a different character, Russell the arrogant fencing pirate.
This storyline focuses more on the hero gaining a more mature sense of his place in the world, and it wasn’t as complex as Eduardo’s journey where he deals with his past, eye patch, and various conflicts with other pirates. It was less annoying but also a bit less interesting than the first character I tried. This game does a good job of balancing appearances from all the characters in every story, so it is easy to start wondering about all the different outcomes if you tried to play through the game with yet another character.
For my third time through this game, I picked the womanizing borderline alcoholic pirate captain.
Captain Morgan’s story involved ensuring an island’s water supply, mysterious twins, him being chased through a towm by all the woman in port that he wronged before, a hydra, and pirate captain political maneuvering. It was probably the most entertaining of the stories I’d tried so far in Pirates in Love, and of course the heroine cures him of his alcoholism and womanizing by the time the story is done.
Pirates in Love was much less frustrating to play than Destiny Ninja, because once you’ve bought a storyline you can play it until the end, and you can also go back and switch your answers to try to get a different ending without having to pay any extra. I actually played through three full stories in Pirates in Love for less money than I spend on buying rice cakes and other items in Destiny Ninja. Overall, I think Pirates in Love is a better value for what you get from the game, although I do find all the ninja quite amusing. I found my first foray into Otome gaming much more entertaining than I thought it would be. I’m going to continue with both of these games, as there are a couple characters with stories I’m still interested in from Pirates in Love. I might just adjust to the glacial pace of Destiny Ninja and play it more casually, as the lag time in normal game play makes it a bit frustrating to follow the stories closely.
If you do decide to give Destiny Ninja a try, my invite code is:CqWB9YLrSW (we both get bonus rice cakes!)